> For the complete documentation index, see [llms.txt](https://yuexn.gitbook.io/golem-overlord/llms.txt). Markdown versions of documentation pages are available by appending `.md` to page URLs; this page is available as [Markdown](https://yuexn.gitbook.io/golem-overlord/gameplay/scavenging-claim.md).

# Scavenging (Claim)

Scavenging is the core idle aspect of Golem Overlord. It refers to the passive generation of $PART tokens—every player with a [Golemancer Staff](/golem-overlord/golem-overlord/golemancer-staff.md) will generate a small amount of $PART every 3 seconds, whether they are online or not. This will occur up to their [Max Stash](/golem-overlord/gameplay/scavenging-claim/stash-and-max-stash.md#maximum-stash) limit.

To securely transfer $PART from a Stash into their Hive Engine wallet, a player must take the Claim action. **Claim actions are limited to only a few times per day.**

Any unclaimed $PART is vulnerable to looting.


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