Battles (PvP)
A juicy source of fresh $PART? Your fellow Golemancers, of course...
In the early Alpha release, Battles are pretty straightforward.
Pick an opponent from a list.
Spend 1 Energy to attempt an attack.
RNG (Random Number Generator) will determine whether you win or lose.
RNG will also determine how much $PART you loot (or lose!).
Expect more intricate battle systems across PvP, PvE, Guilds, and Bosses in the future!
Hint: After being attacked: - If you succesfully defend, you get 1 minute of protection from new attacks. - If you unsuccesfully defend, you get a whole 5 minutes of protection from incoming attacks.
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