> For the complete documentation index, see [llms.txt](https://yuexn.gitbook.io/golem-overlord/llms.txt). Markdown versions of documentation pages are available by appending `.md` to page URLs; this page is available as [Markdown](https://yuexn.gitbook.io/golem-overlord/gameplay/battles-pvp.md).

# Battles (PvP)

A juicy source of fresh $PART? Your fellow Golemancers, of course...

In the early Alpha release, Battles are pretty straightforward.

* Pick an opponent from a list.
* Spend 1 Energy to attempt an attack.
* RNG (Random Number Generator) will determine whether you win or lose.
* RNG will also determine how much $PART you loot (or lose!).

Expect more intricate battle systems across PvP, PvE, Guilds, and Bosses in the future!

{% hint style="info" %}
**Hint:** After being attacked:\
\- If you succesfully defend, you get 1 minute of protection from new attacks.\
\- If you unsuccesfully defend, you get a whole 5 minutes of protection from incoming attacks.
{% endhint %}
